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’Grand Theft Auto’ publisher Take-Two ups full-year profit forecast

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Video game publisher Take-Two Interactive Software Inc raised its revenue and profit forecast for the full year and reported better-than-expected quarterly results, helped by the success of its "Grand Theft Auto V" game for new consoles.

Shares of Take-Two Interactive, which also publishes"BioShock Infinite", were up 6 per cent at US$31.70 (S$42.50) in extended trading on Tuesday.

The latest console and PC versions of "Grand Theft Auto V", an action-adventure game in which players roam an urban landscape modeled on Los Angeles, was the second-most sold title in the United States last year, data research firm NPD said.

Take-Two said it now expects adjusted revenue of US$1.65 billion-US$1.70 billion for the year ending March 31, up from its previous forecast of US$1.4 billion-US$1.5 billion.

It also raised its adjusted profit per share forecast for the year to US$1.65-US$1.75 from US$1.05-US$1.30.

Analysts on average were expecting adjusted revenue of US$1.52 billion and an adjusted profit of US$1.38 per share, according to Thomson Reuters I/B/E/S.

Sales from the "Grand Theft Auto" series, basketball game"NBA 2K15" and the "Borderlands" first-person shooter game franchise raked in most of the revenue for Take-Two in the third quarter ended Dec. 31.

Adjusted revenue jumped 24.3 per cent to US$954 million, surpassing analysts' average estimate of US$797.7 million.

Adjusted net income rose to US$211.6 million, or US$1.87 per share, for the third quarter ended Dec. 31, from US$210.7 million, or US$1.70 per share, a year earlier.

Analysts expected a profit of US$1.52 per share.


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